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Lilith's Temple

This was an assignment for my VM 420: Virtual Production Class. Inspired by the churches in games such as Diablo IV, I  made an environment with all original models and lighting (textures from Quixel) that was then put on the virtual production wall and brought into other emerging media formats such as VR in the Vive Focus Vision and Meta Quest 3 for demonstrations during class. Could be used for virtual scouting, in-game cutscenes, visual effects, and more.

(No Sound) A recording from a lecture where my scene was put onto the virtual production wall for my class. I am explaining my creative process and how I modeled and lighted the scene in Unreal Engine. 

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